Current Projects
Jeff Quest
What I am doing: Lead programmer responsible for player movement, NPC mechanics, enemy Ai.
Duration: On Going.
Team size: 2 programmers, 1 designer.
Platform: PC.
Tools: Unity, Unity Photon, Github, Jira.
RTS Game
What I am doing: Lead programmer responsible for all the programming.
Duration: On Going.
Team size: 1 programmer.
Platform: PC.
Tools: Unity, Github.
Old Projects
Detective in the Rough
Backtrace Gamejam Challenge 2021
What I did: Lead programmer responsible for player movement, NPC mechanics, and general game mechanics.
Duration: 3 days.
Team size: 2 programmers, 1 designer.
Platform: PC.
Tools: Unity, Github, Jira.
Comic Crash
Senior Project 2020
What I did: Sole programmer responsible for all programming, including: player movement, camera controls , NPC mechanics, Enemy AI, Player Mechanics and abilities.
Duration: 20 weeks.
Team size: 1 programmers, 5 designer.
Platform: PC.
Tools: Unity, Github, Jira.

CPU (Computer Protection Unit)
Game Jam 2020
What I did: Programmer responsible for player movement, Camera controls, obstacles, traps, power ups.
Duration: 1 days.
Team size: 3 programmers, 1 designer.
Platform: PC.
Tools: Unity, Github, Jira.
Finders Keepers!
Global Game Jam 2021
What I did: Programmer responsible for player movement, Pickupable Props, scoring system, syncronizing objects over Unity photon mulitplayer.
Duration: 7 days.
Team size: 4 programmers, 2 designer.
Platform: PC.
Tools: Unity, Unity Photon, Github, Jira.