BRANDON A. LABRAKE
Naugatuck, CT ● 203-560-9669 ● blabrake1@gmail.com
My GitHub- https://github.com/blabrake99
SUMMARY OF SKILLS
Proficient with C++, C#, Python, Visual Studios
Confluence, Jira, Unity, Unreal Engine, Mono Game, Git, Github
Knowledge of Design Patterns
Java, JavaScript, HTML
Able to meet deadlines
Strong team collaboration skills
Attended five 24-Hour Game Jams while in college at New England Institute of Technology
Able to understand basic Spanish
EDUCATION
New England Institute of Technology, East Greenwich, RI
Bachelor of Science in Development and Simulation Programming (focus on gaming) - 09/2020
PROJECTS
Game Jam 2021
Collaborated with a team of 6 to create a multiplayer party game.
I programmed the player mechanics of the game. Utilized Unity for the programming and photon for the networking.
The team worked well together, and ultimately developed a fun multiplayer party game.
https://globalgamejam.org/2021/games/finders-keepers-5
Senior Project 04/2020 – 10/2020
Worked in a group of 5 to create a 3D style platformer based on Mario 64.
Served as the lead and only programmer in the group.
Earned a 98% as the final grade.
https://pattymacc.itch.io/comic-crash
VR Project 2019
Collaborated with a team of 3 to create a game similar to the Simon Game.
I programmed the mechanics of the game. Utilized Unity for the programming.
The team worked well together and turned the work in on time. Earned an “A” for the project.
EXPERIENCE & VOLUNTEER ACTIVITIES
Panera, East Greenwich, RI 2018 – 2020
Delivery Driver
Ensured excellence in customer service and timely delivery.
Prepared food according company standards.
Quickly resolve customer issues. Ensured a clean, safe, compliant environment.
WalMart, Naugatuck, CT 2017
Sales Associate
Handled multiple responsibilities while simultaneously providing exceptional customer service.
Worked well as a team member and also worked well independently.
Handled large sums of cash and credit card information with accuracy. Maintained product knowledge.
Activity: Naugatuck Greyhounds Football Team –08/2013 – 05/2016
Volunteer/Community Service: Assisted physically challenged students with sports - 04/2014
Volunteer: Catered several culinary activities for political speakers who presented at the school – 2012 – 2017
PERSONAL PROJECTS
RTS Game 2020 – present
The focus of this project is to enhance my skills at creating AI by making a game in a genre that is based upon AI.
This game currently has most of the features that the majority of RTS games contain as: Base building, Controlling AI, and AI battling other AI.
The current objective I am working towards is resource management and ways to get certain types of resources to build units/buildings.
FPS Game 2020 – present
The aim of this game is to better my understanding of the unreal engine.
Currently the game has guard AI that chase the player when you get in its line of sight.
The current objective I am working towards is finishing the enemy, then getting Player mechanics completed.